IN THE MAKING • SLOWO WORLD

LUMILANG

Learning a language through gesture, emotion, and play.

LUMILANG is an inclusive linguistic card game that combines movement, expression, audio, and natural repetition to make words more tangible, more vivid, and easier to remember.

Pillar

Gesture

Learn by moving, miming, and embodying words.

Pillar

Emotion

Build a more vivid connection with the language through feelings.

Pillar

Game

Discover languages while having fun, without pressure or imposed pace.

WHY LUMILANG

A language is not learned only by reading and repeating.

Vocabulary lists, abstract exercises and the fear of making mistakes can hold back attention, participation and the desire to try.

Words that are too abstract

Without an image, a gesture or a concrete situation, vocabulary can remain hard to understand and remember.

The fear of making mistakes

When every answer feels graded, some children no longer dare to speak, repeat or take part.

Only one way to learn

Not all children memorize in the same way. Some need to see, listen, move and feel.

LUMILANG turns every word into an experience to observe, hear, play and share.
ONE CARD, MULTIPLE ENTRY POINTS

A word. A gesture. An emotion. A sound.

Each card transforms vocabulary into a concrete experience that the child can observe, hear, express and repeat.
LUMILANG card front
LUMILANG card back
STEP 1

Observe

Discover the illustration, emotion, or situation.

STEP 2

Listen

Access pronunciation and audio content via the QR code.

STEP 3

Move

Mime, show, or embody the word with the body.

STEP 4

Repeat through play

Find the word again in different situations to remember it more naturally.

Vocabulary is no longer just explained. It is experienced.
WHY THE EXPERIENCE STICKS

Many ways into the language.

The gesture

Move, mime, and embody the word to make it more tangible.

Emotion

Match vocabulary with a meaningful expression or situation.

The audio

Listen to the pronunciation and repeat at your own pace using the QR code accessible content.

Playing together

Play together without relying only on reading or school level.

Body, emotion, sound, and play reinforce each other to create more lasting landmarks.

A GAME THAT IS EASY TO START

Observe. Listen. Mime. Play.

A card is drawn. The player discovers the word, listens to how it is pronounced, expresses it with a gesture or an emotion, then finds it again in a shared mini-challenge.

1

Draw a card

An illustration, an emotion or a situation starts the game.

2

Listen to the word

The audio lets each player hear and repeat the word at their own pace.

3

Bring it to life

The word can be mimed, shown, matched or guessed.

4

Find it again

Players reuse the vocabulary in a new situation.

DIVERSE PROFILES, A SHARED DESIRE TO PARTICIPATE

Designed to multiply entry points.

LUMILANG reduces reliance on reading alone and allows users to access the language through images, sounds, gestures, emotions, and games.
Enfants

Children

To discover languages with more movement, pleasure, and confidence.

Familles

Families

For sharing short, lively, and easy-to-restart games at home.

Enfants DYS, TDAH et non lecteurs

Dyslexia, ADHD, and non-readers

To offer other reference points than reading alone and to respect different ways of participating.

Structures éducatives et inclusives

Educational and inclusive organizations

To integrate participatory language support that is modular and adaptable to various groups.

You don’t all need to learn the same way to play together.
A GAME UNDER CONSTRUCTION

Build with future players, not just for them.

LUMILANG progresses through prototypes, tests, and user feedback to improve cards, rules, audio content, and game fluidity.
1

Prototype

Design the first cards and mechanics.

2

Tests

Observe what is understood, used, and actually remembered.

3

Improvements

Adjust the content, instructions, and different ways of playing.

4

Launch

Open future pre-orders when the experience is solid enough.

LUMILANG FOR PROFESSIONALS

Do you support children or learners?

We’re looking for professionals who want to discover and test a language tool based on gesture, emotion, audio, movement, and play.

Teachers Special education aides (AESH) Educators Language Professionals Associations Educational and inclusive organizations
Structure pilote LUMILANG

A participatory tool

To get the group involved in the activity in a way other than a written exercise.

Flexible uses

To adapt the challenges, actions, and duration to the group's needs.

A design to test

To contribute to user feedback prior to commercial launch.

FREQUENTLY ASKED QUESTIONS

Before joining the LUMILANG adventure

LUMILANG is currently under development. The priority list will allow you to keep track of tests, demonstrations, and the opening of future pre-orders.
LUMILANG is designed to reduce reliance on reading alone through illustrations, gestures, emotions, and audio content.
LUMILANG is designed as a shared experience. Specific uses, variations, and recommended ages will be confirmed after the testing phases.
Yes. Teachers, educators, special education aides (AESH), language professionals, associations, and educational organizations can join the pilot professionals list.
They extend the cards with audio content and extra landmarks. The final content will be presented before pre-orders open.
The date will be announced once the prototype, rules, and user experience have been sufficiently tested and consolidated.

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